Among the best cross-platform mobile application development base, Xamarin stands high with pride. For native operating systems, it delivers one of the best apps that are also tried and tested. iOS, Android, Windows operating systems are the popular ones where Xamarin base developed apps are supported. The features of a user interface are quite costly and prove to be a substantial base for the development of mobile apps. It is made sure that the apps work on mobile devices without encountering any issue and simplified version of the mobile application is also offered. Moreover, in iOS as well as Android, NET/C# is brought by Xamarin. It is indeed amazing in the creation of iOS and Android apps simultaneously when it is completely.NET.
Also, the global partnership has been announced recently between Xamarin and Microsoft, and their teams have started working for common goals. Xamarin offers production of .NET Portable Class Libraries, deeper integration with Visual Studio, and with so many benefits from it; we have a product that caught our attention.
Here are three reasons why it should be the best cross mobile device for all of us:
Application logic can be coded as Xamarin permits it and can even be shared with Android and iOS. It is essential that we write much code according to the requirement of platform’s native development environment. However, it is very time consuming but with Xamarin in our hands; this is not the case.
We can emphasize more on making app features with the help of Xamarin followed by the shipment of the app. Native platform environments require building the characteristics of the app for one platform at a time. Later on, it is made again for another platform before shipment. With that being said, the development time with the help of Xamarin is reduced, and the time-to-market issue is not a concern anymore.
This is the best part. Since fewer codes are written in it, time-to-market sure gets fast, but it also results in very few bugs which mean; lesser the system, more secondary the bugs!
However, this is not it; the errors are further reduced due to more test coverage opportunity. There is a specific amount of time given to each project for its testing, however; a wide-range set of tests are written which purely authenticate both the platform’s code. Spending time on writing two games of duplicate tests are not done.
Skill concentration can also be a significant issue in the native development environment means the developer on a team will divide the time into two environments which means both the settings will be less efficient due to less opportunity and time were given to them. Another thing which is used as an alternative is splitting the entire team so that each focuses one platform. However, the problem arises from the fact that the group is divided artificially and the members can check or support the ones who are on the same platform only. The entire team in Xamarin aims to work with.NET/C# permitting every individual of the group to develop his skills more. The team as one is better able to support each other and coordinate well.
Java, .NET and Objective-C for Windows, Android and iOS are converted into Xamarin language (C#) through codebase sharing. The Xamarin Studio and Visual Studio with shared codebase permit such writing of software that will be appropriate for all types of operating systems. It provides full native user experience along with natural pattern and behavior. Moreover, applications that are Xamarin-based can have full functionality of a platform which is offered or even a device. Not to forget that for positive user experience and native UI design, APIs and platform-centric hardware are leveraged by them along with iBeacons type platform services.
Most of the tools for cross-platform development lack their uniqueness, and this is where Xamarin highlights itself the most. For such reasons, it is gaining much responsiveness with the primary goal being: fewer bugs, fast time-market, native experience and just the right kind of tool where multiple platforms are supported.